Applying MapEdit's maps to UnTitledRTS. You
need new source
pack and will place 3 tile
sets from Map Edit to ...\Graphics\Bmp\ .
site version support opened. CDROM products support
added (Russian only ).
Map Edit 16.01.2001
tutorial and Bit manipulation demo
for Map Edit tutorials added.
fixed. 'Save' & 'Open' added. Tutorial
and applying for the UnTitledRTS will coming soon.
release. Correct drawing only for low to hi tile order (water
- tree ) or from hi to low for closest tile type only.
No 'Save' & 'Load' yet.
Project file structure
changed for support low connection speed. Downloads section
for more information. If you already have old Graphics and Sound Packs you need only
remove it in current place and also you need new source
Now graphics can be added
via *.dxg, *.bmp or *.jpg files. Sounds also can be
added via *.dxw, or *.wav. But new *.dxw and *.dxg
now not supported for download. You can make it yourself i.e.
project support it.
1. Project renamed. Sprite destroying added. New graphics and
1. Enemy sprite, Watch for Enemy and Attack
Now the only changes in original Hori's code is in
Pattern sprite order was altered - it give very simple code
for sprite direction changing.
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